مضى على الشبكة و يوم من العطاء.
  • تحذير: يجب على كل روّاد الشبكة تشغيل برامج الاختراق داخل الأنظمة الوهمية وهي بهدف التعلم وحماية الأعضاء والتوعية بها

UE5 OFFSETS

Benjamin

./عضو جديد

السمعة:

كود:
void initOffsets_64() {
        //Global
        PointerSize = 0x8;

        //---------SDK-----------
        //Class: UObject
        UObjectToInternalIndex = 0xC;
        UObjectToClassPrivate = 0x10;
        UObjectToFNameIndex = 0x18;
        UObjectToOuterPrivate = 0x20;
        //Class: UField
        UFieldToNext = 0x28;
        //Class: UStruct
        UStructToSuperStruct = 0x40;
        UStructToChildren = 0x48;
        //Class: UFunction
        UFunctionToFunctionFlags = 0x88;
        UFunctionToFunc = 0xB0 + 0x28;
        //Class: UProperty
        UPropertyToElementSize = 0x34;
        UPropertyToPropertyFlags = 0x38;
        UPropertyToOffsetInternal = 0x44;
        //Class: UBoolProperty
        UBoolPropertyToFieldSize = 0x70;
        UBoolPropertyToByteOffset = 0x71;
        UBoolPropertyToByteMask = 0x72;
        UBoolPropertyToFieldMask = 0x73;
        //Class: UObjectProperty
        UObjectPropertyToPropertyClass = 0x70;
        //Class: UClassProperty
        UClassPropertyToMetaClass = 0x78;
        //Class: UInterfaceProperty
        UInterfacePropertyToInterfaceClass = 0x78;
        //Class: UArrayProperty
        UArrayPropertyToInnerProperty = 0x70;
        //Class: UMapProperty
        UMapPropertyToKeyProp = 0x70;
        UMapPropertyToValueProp = 0x78;
        //Class: USetProperty
        USetPropertyToElementProp = 0x70;
        //Class: UStructProperty
        UStructPropertyToStruct = 0x70;
        //Class: UWorld
        UWorldToPersistentLevel = 0x30;
        //Class: ULevel
        ULevelToAActors = 0x98;
        ULevelToAActorsCount = 0xA0;
    }
    void patchUE423_64() {
        //Class: FNamePool
        FNameStride = 0x2;
        //Class: FNameEntry
        FNameEntryToLenBit = 6;
        FNameEntryToString = 0x2;
        //Class: UStruct
        UStructToChildProperties = 0x50;
        //Class: FField
        FFieldToClass = 0x8;
        FFieldToNext = 0x20;
        FFieldToName = 0x28;
    }
 

آخر المشاركات

عودة
أعلى